In collaboration with several classmates and as part of a Gamejam, I
developed a mini video game based on the theme
“60 Seconds” during four days
To agree with the theme while differentiating ourselves from other
games that ended after just one minute, we decided to make the
60-second limit a game mechanic rather than the unique aspect
of gameplay
In this way, we find an astronaut who has crash-landed on an
unknown planet and must find various materials from his ship
and fuel spli across a vast landscape. The planet features multiple
biomes of varying danger, occupied by hostile aliens called
“Blake”
To help you in your quest, clues are hid throughout the map. However,
after 60 seconds, your suit becomes
electrically charged, attracting lightning. You must then
either reach your base or find a safe zone to avoid damage
Will you be able to get home in one piece ?