Unity Project - Storm Zone

In collaboration with several classmates and as part of a Gamejam, I developed a mini video game based on the theme “60 Seconds” during four days

To agree with the theme while differentiating ourselves from other games that ended after just one minute, we decided to make the 60-second limit a game mechanic rather than the unique aspect of gameplay

In this way, we find an astronaut who has crash-landed on an unknown planet and must find various materials from his ship and fuel spli across a vast landscape. The planet features multiple biomes of varying danger, occupied by hostile aliens called “Blake”

To help you in your quest, clues are hid throughout the map. However, after 60 seconds, your suit becomes electrically charged, attracting lightning. You must then either reach your base or find a safe zone to avoid damage

Will you be able to get home in one piece ?